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A highly excellent place to natter about my life

The Dennington Timestream Theory

I would like to talk to you today about a time-travel theory I have invented, called the Dennington Timestream Theory. It aims to conclusively prove that time travel is possible, but that time paradoxes are impossible. This is, in fact, time travel wrapped up to perfection. If this theory were true, it would be impossible for a time traveller to cause any permanent damage to time.

To begin with, consider the possibility that time flows in the form of a timestream which obeys four rules:
– Time can never stop
– Time can never move in any direction other than forwards
– Time can never speed up or slow down
– It is possible to manipulate the timestream in any way that you choose, as long as the manipulation does not stop the timestream from obeying the above rules

With this information to hand, you decide construct a time machine. Like any ordinary time machine, it must be able to travel to both the past and the future, but this will be a little tricky, since time cannot flow backwards.

We have already stated that time cannot flow any faster than it currently does. It is therefore logical to assume that in order to travel to the future, one must allow time to proceed normally. The proposed time machine would simply have to ‘jump’ to a future point in the stream, allowing time to progress normally, but without the traveller observing the passage of time. To the traveller, the trip was instantaneous.

Next, let us consider a method of travelling to the past. We have already accepted that it is not possible to move backwards within the timestream, and that it is possible to manipulate the timestream in any way that you choose. What if, therefore, we manipulated the timestream in such a way that a later point in the stream resembled a much earlier one? Upon arriving at that newly created point on the timestream, you would have the perception of travelling to the past, but it would in fact be a FUTURE POINT IN TIME. You would be unable to tell that it wasn’t the past.

By using these rules and a time machine of this design, it is not possible for there to ever be a paradox. I shall use the well known grandfather paradox as an example to help prove this.

You decide to use the aforementioned time machine to travel to the past in order to meet your grandfather at a younger age, but accidentally bring back a disease that causes him to perish before your father is conceived. However, since this is merely a DUPLICATE of the past, the death of your grandfather happens at a point on the timestream that is AFTER the point at which your father was conceived. Since the conception of your father still happened at an earlier, unmodifiable point in the timestream, you do NOT cease to exist, and therefore there is NO PARADOX.

Unfortunately you decide that you do not like the outcome of your little visit to the “past”. After thinking for some time, you eventually realise that all is not lost – you can use your time machine to manipulate the timestream again, this time making the future resemble an earlier point on the stream where you had not yet meddled. After doing so, it appears as if you have undone the historical changes that you just made! From your perspective, time is meddle-proof, and it is not possible to do any permanent damage to the timeline (if you don’t like the outcome of a change you make, you can simply revert to any of the earlier revisions of the timestream that you created)

Amongst all this, the final matter that must be resolved is that of ageing. If you are making a large number of trial-and-error changes to the timeline, surely you would age much more quickly than everyone else? Based on the knowledge we already have at this point, one would have to assume that this is not the case – upon arriving in the past, you could (if you so wished) surely choose to manipulate the timestream so that your body was of an age appropriate to the time period you were visiting. Alternatively, you could choose NOT to do this, keeping your present body in tact when you travel to the “past”.

A most interesting theory indeed! All comments are welcome!

The madness of board games and chinese restaurants

The last 48 hours have certainly been highly eventful indeed.

On that particularly infamous day otherwise known as Thursday, my popularity was brought into question when I hosted a ‘Classic Board Game Day’ at my house and only four people turned up (Basin would like to add at this point that I am counting myself as one of the four). Nevertheless, it turned out to be a most enthralling event, despite featuring some predictable behaviour, such as Basin arriving over an hour late!

The madness began with Headache, a most ridiculous board game indeed which involves using a “Pop-o-Matic” to roll dice:

I consider the Pop-o-Matic to be a particularly lazy method of dice rolling, but the game offered no alternative.

Basin elected to choose orange as his starting colour, which was most foolish indeed, since one of the playing pieces was broken. To avoid playing with it, he promptly switched to using the yellow men, which was even more foolish, since one of them was completely missing. Eventually he compromised by using a combination of both colours. I successfully won two games of Headache, and at the beginning of the third game, the other players decided that they would “keep playing until Rob loses” – how fortunate that I lost the next round!

We later moved on to play particularly overcomplicated and supreme games such as Rummikub, Upwords, Cluedo, Yahtzee and Atmosfear. I won the majority of these games, including Atmosfear, where I had chosen my greatest fear to be Basin! Everyone admitted after the game was over that they did in fact find Basin quite scary, so I did not find my choice particularly unrealistic.

With all this chaos, one could not have assumed that Friday would be any more ridiculous, but it soon turned out to be complete madness indeed. At lunchtime a group of former and current TGBers went to the Wing Wah Chinese Restaurant on the Stafford Road. I had rung several hours prior to our arrival to confirm our reservation for ten people, but upon arriving, I discovered that Dan Pinches had also decided to come along, and there were now eleven of us! Fortunately, the restaurant staff were able to provide an extra chair without causing any fuss whatsoever.

After the meal, several of us proceeded to return to my house, where we chose to play Atmosfear again. I promptly decided that my greatest fear should be “The Wing Wah Chinese Restaurant, Stafford Road, Wolverhampton” as a tribute to the visit earlier that day. Sadly, nobody succeeded in winning, which was rather irritating, since both myself and Martin were positioned at the Well of Fears and couldn’t get our greatest fear to come out (I must have had at least 6 attempts!)

The day ended with another game of Upwords, which my brother won with ease. I proceeded to take a quick snapshot of the final playing board:

OK, so I admit that this wasn’t actually the final outcome of the game, but I still find it to be quite amusing nonetheless.

Those who travelled to my house to play board games on either Thursday or Friday proceeded to pay their £2.50 attendance fee (or most of it), which was added to the Ginever Block Tour of California float. The box would have had even more additional funds in, but Chris forced us to give a tip to the waiters at the Wing Wah, so the spare change was not available for nabbing.

I can only expect even more chaos from the upcoming Magic: the Gathering afternoon at Basin’s house, which I look forward to with considerable interest.

An array of new Magic: the Gathering creature tokens!

Today I spent the afternoon creating a colourful array of new Magic: the Gathering creature tokens. For those of you who are not aware, Magic is a card game of notoriously overcomplicated madness which can be played by competent players of excellence (as well as particularly incompetent ones such as Basin)

My favourite new card is called the “Worm Token” and is designed for use alongside the deck-that-must-not-be-named, which contains none other than the infamous Doomgape.

If, for some reason, you find the Worm Token an insult to that infamously superior computer game Worms: Armageddon, you can opt for a more classic artifact token such as the Assembly-Worker:

The relevance of the Assembly-Worker’s ‘layzorr’ to Magic: the Gathering is still under questionable debate.

A new unit of measurement: the Loh’d

I would like to introduce to you a new unit of measurement! It is called a Loh’d!

The Loh’d is a based on a controversial and reversely improportional logarithmic scale that makes very little sense. It was devised on a music trip to that highly underrated country Slovenia, which is most excellent indeed. During a meal with that infamously well-known musician Christophe Lynch, I was asked the question, “How much is a load?”. In true ‘Bobby D style’, I stated that the correct spelling was in fact Loh’d, and that one Loh’d was 0.2 litres, which was equal to the total volume of the glass of water I was drinking at the time:

The restaraunt happened to be overlooking Lake Bled, so the question “How many Loh’ds make up Lake Bled?” was then put on the table. Thinking quickly, I determined that the actual answer was in fact 96 Loh’ds.

With this information to hand, the curious nature of the Loh’d was later remembered while on a ferry from Calais to Dover, and the question “How many Loh’ds of water did the ferry pass through?” was soon asked. It seemed only fair to provide an accurate answer, so the calculation was made, and we determined that the ferry crossed through 314.15926535897 Loh’ds of water, which is mysteriously similar to the value of 100π.

Who knows what the future will have in store for the Loh’d!

WELCOME…

… TO MY OFFICIAL BLOG! I decided, for no reason whatsoever, to create a blog here. Therefore I have.

This is me:

Lol OK, so I don’t normally look like this!

Those of you who are interested in my day-to-day activities will find this an interesting read! Those of you who sadly aren’t interested in me will not even look at this page, so won’t find anything at all =]

I hope to write some rather entertaining or silly things here, so be sure to check back occasionally.

Budding followers should proceed to register on that infamously popular website ‘The Ginever Block.com’ – you can then use your Ginever Block account to log in to my blog and post comments.

That’s all for now!